Title |
Publisher |
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"Out here on the Acid Sea, it doesn’t matter what your house is or what noble family you’re descended from. All you need is a sturdy ship, a plastic hull, and a firm wind behind you. And maybe some guns."
— “Stumpy” Sabu Chromachilde, gecko captain of the Pig’s Tale
With the advent of the plastic hull, people of all species took to the Acid Sea to explore, seeking new shores... [click here for more] |
Onyx Path Publishing |
$35.00
|
The Complete Epic of The Greatest Hero of Western Legend
Winner of the 2007 Diana Jones Award for Excellence in Gaming
Ranked the #1 out of 7,500+ roleplaying titles on RPGGeek.com
For 1500 years King Arthur’s story has been told around campfires, in noble courts, in taverns, books, movies and now, with the prize-winning King Arthur Pendragon roleplaying... [click here for more] |
Chaosium |
$32.50
|
Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game... [click here for more] |
White Wolf |
$14.99
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Have you always wanted to include lupus Garou in your Forsaken game? Or perhaps the Hunters in Darkness into your Apocalypse game? This guide will help you translate the feel and core elements from each version of Werewolf into the other game system and background.
This book includes:
Translations of all of the tribes and auspices between versions of Werewolf
Conversions for the breed rules into... [click here for more] |
Onyx Path Publishing |
$19.58
|
A Variant Player’s Handbook by Monte Cook
Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds in lots of new bonus material!... [click here for more] |
Malhavoc Press |
$27.46
|
Singular vampires are so many terrible things.
Why should it be any different when many vampires get together? It isn't. In fact, it's exponentially worse. Kindred are designed to be solitary predators.
Why they gather in such large groups is a complicated issue. Are they lonely? Do they need to keep enemies within arms' reach? Do they need to understand the other creatures that inhabit their homes?... [click here for more] |
White Wolf |
$15.00
|
ENnie Nominee Best Art, Cover Best Game Honourable Mention
For the Glory of Camelot Britain is in ruins as lords and chieftains fight for supremacy. From this chaos will rise Arthur and a golden age of chivalry and wonder - and a dark time of betrayal and bloodshed. Take the role of a knight at court and make a name for yourself. Can you save Camelot? Will you make your own... [click here for more] |
Chaosium |
$22.99
|
The Savage Fury Unleashed The Forsaken have been pushed to the wall by their enemies. Now they push back. The tribes share their deadliest secrets with one another. Their packs teach one another the secrets of striking first and hardest. Around the world, the Forsaken reclaim what is theirs. Will you join them? A Character Book for Werewolf: The Forsaken™ •... [click here for more] |
White Wolf |
$18.00
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Vampire Vandals and Violence From its roots in antiquity to its brutal modern blood-baths, Belial’s Brood have been the rampaging barbarians at the gates of vampire society. For the first time, venture inside the vicious culture of Belial’s Brood and find out what it is they’re after that’s worth their very souls. An antagonists book for Vampire: The Requiem™... [click here for more] |
White Wolf |
$19.00
|
Freeport has long stood as one of fantasy gaming's most distinctive cities and now it's come to Savage Worlds! Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and a whole host of corrupt politicians, Freeport offers a unique blend of high adventure and cosmic horror. The Savage Worlds Freeport Companion is your rules guide to the City of Adventure and the... [click here for more] |
Green Ronin Publishing |
$19.95
|
Create fantastic, whimsical adventures for your No Thank You, Evil! game
Someone stole all the robot waiters from The Cake Is a Pie, a famous cake and pizza restaurant. Clues lead to an alien factory where everyone looks the same. Can the players overcome obstacles and hazards, confront Joe the Giant, and solve the mystery to return the robot waiters?
Journey into Storia in adventures... [click here for more] |
Monte Cook Games |
$21.52
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Unlock the Sinister Secrets of Freeport!
From the moment of Freeport's inception, the subversive cults of terrible and fearsome gods have plotted and connived to find a way to bend the city toward their own sinister goals. From the dreaded Brotherhood of the Yellow Sign to the alien priests of the snake-god Yig, it seems Freeport is infested with these strange and unsettling groups. Whether allied... [click here for more] |
Green Ronin Publishing |
$24.95
|
Strange Bedfellows
The Kindred are solitary predators, yet something within compels them to seek out others of their kind. Whether formed as a social faction, a cult of heretics, a consortium of conspirators or as an exercise in safety in numbers, a coterie of Kindred is no strange thing to see after sunset. How, then, do its members reconcile their bestial urges with the demands... [click here for more] |
White Wolf |
$18.00
|
Homeland of the Wolves It's a place of refuge, a territory where the Tribes of the Moon hold strong. Wolves run on four feet through mountain forests, and on two through urban landscapes. But even this place of refuge has its own dangers, horrors revealed only by the light of the full moon. Werewolves are not the most dangerous things that breathe the night air. Mountains by Moonlight... [click here for more] |
White Wolf |
$19.00
|
Two nights among the undead.
They say an infamous old vampire is buried in an overgrown old cemetery outside the city. But his hiding spot was lost, even by his own cult...until tonight.
You've got the only known clues to his whereabouts, a sealed box containing something of his that'll supposedly wake him up, and one night to find his grave, dig him up and bring him back to the city.
A... [click here for more] |
White Wolf |
$15.50
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The 3rd Era Freeport Companion is a rules supplement for the Pirate's Guide to Freeport. Its 160 pages are packed with all the support you need to run a 3rd Era Freeport campaign. In addition to giving game stats for all the major characters, the 3rd Era Freeport Companion provides new core and prestige classes, famous magic items, an insanity system, new spells and incantations,... [click here for more] |
Green Ronin Publishing |
$27.95
|