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 Title    Publisher    Price  
Hellgate Keep (2e)

Hellgate Keep (2e)


Hellgate Keep-a name that once make the boldest of heroes shudder in fear-was long ago known as the fair citadel of Ascalhorn, a have for elves and humans. Then a demonic horde of baatezu and tanar'ri destroyed all remnants of real civilization and turned it into a den of malevolence. Today, the citadel lies ruined. The Mistmaster and the Harpers destroyed the keep and ended its centuries-long reign...   [click here for more]
Wizards of the Coast  $9.99

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Players Handbook (1e)

Players Handbook (1e)


The 1st Edition Player's Handbook is back! No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more. Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more. Character Level Statistics. Equipment...   [click here for more]
Wizards of the Coast  $24.99

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D2 Shrine of the Kuo-Toa (1e)

D2 Shrine of the Kuo-Toa (1e)


Having put down a rising of giants, it was discovered that the motivating force behind their depredations was that of long-forgotten evil: the Dark Elves. Determined to seek out these creatures, a body of doughty adventurers mounted an expedition to learn the strength of the Drow and bring retribution to them. This module contains background information, a large-scale referee's map with...   [click here for more]
Wizards of the Coast  $7.99

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Swords & Spells (0e)

Swords & Spells (0e)


Rules for large-scale miniatures battles based on the game Dungeons & Dragons. Product History "Swords & Spells" (1976), by Gary Gygax with Dave Arneson & Rob Kuntz, is supplement for OD&D. It was published in August 1976. Origins (I): A Fifth Supplement. "Swords & Spells" is the fifth supplement for OD&D, published in...   [click here for more]
Wizards of the Coast  $9.99

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DLE1 In Search of Dragons (2e)

DLE1 In Search of Dragons (2e)


Good, Evil, Neutrality. These three forces exist in a delicate balance, a balance crucial to the harmony of all things. Now that harmony is threatened and all of Krynn is in jeopardy. For reasons unknown, the balance among Krynn's good, evil, and neutral dragons is shifting: A deadly affliction is killing off silver dragons, and no one has seen a bronze dragon in months. What's more, the...   [click here for more]
Wizards of the Coast  $9.99

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DLE3 Dragon Keep (2e)

DLE3 Dragon Keep (2e)


The good dragons of Krynn need help. Recruited by the silver dragon Saramber, the player characters have joined ranks with the dragons and sought to solve the mystery behind the deaths of many silver and bronze dragons and passed the tests set out for them, earning the trust of these ancient creatures. But now, Saramber fears evil dragons have discovered the portal that could lead them to the dragons'...   [click here for more]
Wizards of the Coast  $9.99

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Marco Volo: Arrival (2e)

Marco Volo: Arrival (2e)


Marco Volo - Arrival is the last volume of the Marco Volo trilogy, designed for four to eight player characters of 6th to 8th level. When the characters first set off on an intrigue-laden journey to Shadowdale, they did not suspect how much trouble they would get into. Joined by Marcus Wands (also known as Marco Volo), they found him just a bothersome but likeable little rogue....   [click here for more]
Wizards of the Coast  $9.99

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Tribebook: Stargazers (Revised)

Tribebook: Stargazers (Revised)


Journey to the East They come out of the East in search of wisdom, but found only strife. Now they have discovered that their homeland is no longer the refuge it once was, and that they ahve lost too much and gained too little. The wisest and most mystical of Garou tribes must now struggle to find its center and reclaim its heritage, before it falls apart. Is it already too late? At What...   [click here for more]
White Wolf  $16.99

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Mysteries of Sudan

Mysteries of Sudan


Explore the Treasures and Madness of Africa's Largest Country Sudan is the largest country in Africa and also one of the most inhospitable. A year when the rains are light, famine reigns. The average lifespan in Sudan during the Gaslight period was 33, which is similar to modern times. Widespread famine led to desperation, theft, murder cruelty and, in some cases, madness. It was a time when the...   [click here for more]
Chaosium  $18.44

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Red Tide: Campaign Sourcebook and Sandbox Toolkit

Red Tide: Campaign Sourcebook and Sandbox Toolkit


A Red Tide is Rising For three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders. Who...   [click here for more]
Sine Nomine Publishing  $19.99 $19.99

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Hex Crawl Chronicles 1 Valley of the Hawks - Pathfinder Edition

Hex Crawl Chronicles 1 Valley of the Hawks - Pathfinder Edition


When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that consisted of a hexagonal map system that players would travel around, trying to find their way back to civilization, all the while trying not to die of thirst or get eaten by bears. This game map was...   [click here for more]
Frog God Games  $9.99

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Hex Crawl Chronicles 1 Valley of the Hawks - Swords and Wizardry Edition

Hex Crawl Chronicles 1 Valley of the Hawks - Swords and Wizardry Edition


When the game was invented and sold in a little woodgrain box, the author told us a required supplement was an Avalon Hill game called Outdoor Survival. This was a wilderness survival game that consisted of a hexagonal map system that players would travel around, trying to find their way back to civilization, all the while trying not to die of thirst or get eaten by bears. This game map was...   [click here for more]
Frog God Games  $9.99

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HELLAS: Action_Deck

HELLAS: Action_Deck


HELLAS: Action Deck The Hellas role-playing game is an exciting fusion of high drama, action-adventure, romance, mythology-infused space opera What is the HELLAS:Action Deck? With the HELLAS: Action Deck the game master and the players can add another facet to their operatic Greek sci-fi games. The cards are intended to be used as a play and idea aids to help embellish the action as it happens while...   [click here for more]
Khepera Publishing  $12.00

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COA02: Ghoul Keep and the Ghoul Lands

COA02: Ghoul Keep and the Ghoul Lands


Ghoul Keep and the Ghoul Lands is a sandbox mini-setting supplement for the Labyrinth Lord™ RPG that details an isolated kingdom located north of the Duchy of Valnwall. The people of the Ghoul Lands are ruled by the Ghoul King Lorrgan Makaar, a powerful undead creature who has slowly amassed an army of undead to invade the living lands in the south. Ghoul Keep a.k.a. Morakaal...   [click here for more]
Small Niche Games  $19.95 $14.96

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FateDeck DELUXE Hardcopy

FateDeck DELUXE Hardcopy


You hold the fate of worlds in your hands with the FateStorm FateDeck Deluxe These luxe hardcopy cards provide you with the 22 cards of the FateDeck, representing the primary archetypes of the Solüus multiverse. Each card also displays the archetype’s elemental affinity, favoured descriptor and attribute ratings as well as the card’s number and name. The card images...   [click here for more]
Broken Tower  $16.99 $11.48

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Toolcards: Fantasy Potions

Toolcards: Fantasy Potions


Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all. This potions deck contains 30 companion cards to the main Toolcard: Fantasy deck. With details such as containers, potion color, texture, effect, and the traditional flavor that comes with toolcards, this deck is ideal for generating hundreds, if not thousands,...   [click here for more]
post world games  $8.49

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Covert Ops - The Usual Suspects (Softcover)

Covert Ops - The Usual Suspects (Softcover)


Part of Core Product Click here! This is the softcover version of The Usual Suspects only. This softcover book contains the full contents of the Covert Ops: The Usual Suspects accessory - 44 pages of supplementary espionage goodness! If you are interested in purchasing the full digital download (which includes several products in one zip file) or the hardcover book which includes all three of...   [click here for more]
DwD Studios  $7.99

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Covert Ops Role Playing Game

Covert Ops Role Playing Game


WANT TO GET THIS FREE? We already offer the digital download free of charge when you buy the all-in-one hardcover book, and we wanted to provide the same option for those who prefer the softcover books individually. However, this site won't allow us to set things up that way. This is our work-around... If you buy all three softcover books (Core Rulebook, Game Master's Operations...   [click here for more]
DwD Studios  $32.99

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Inverse World - A Dungeon World Supplement

Inverse World - A Dungeon World Supplement


The Inverse World – so named by outsiders, who came from beyond the world’s crust. Inside, they found a massive, windy void, with a glowing star shining in the center. A ring of islands orbits this star, and far above lies a ceiling of stone. The Inverse World is on the inside of a planet, and could even be inside of an already existing campaign world, if you dig deep enough. The...   [click here for more]
Liberi Gothica Games  $25.00

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Path of the Stranger

Path of the Stranger


A Hero Without A Name This book presents a brand-new mythic path for the Pathfinder Roleplaying Game: The Stranger! Folklore and legend is replete with tales of mysterious nomads, the last survivors of a fallen land or a dying race. They keep to themselves, hiding behind masks or aliases to avoid those who hunt them, or because they simply wish to be left alone. Strangers are often...   [click here for more]
Legendary Games  $11.99

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Gothic Icons

Gothic Icons


This was Onyx Path Publishing's April Fool's joke for 2015. However, so many people liked it that we're keeping it available for future customers. Enjoy! Inspired by the success of the Dark Eras Kickstarter, Onyx Path Publishing has decided to overhaul every classic and new World of Darkness game in their catalog to transport the entire line back to the nineteenth century, during...   [click here for more]
Onyx Path Publishing  $7.99

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G2 The Glacial Rift of the Frost Giant Jarl (1e)

G2 The Glacial Rift of the Frost Giant Jarl (1e)


Giants have been raiding the lands of men in large bands, with giants of different sorts in these marauding groups. Death and destruction have been laid heavily upon every place these monsters have visited. A party of the bravest and most powerful adventurers has been assembled and given the charge to punish the miscreant giants. This is the original adventure G2: "The Glacial Rift...   [click here for more]
Wizards of the Coast  $7.99

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SpellCards 5e

SpellCards 5e


ALL the SRD Spell Cards with Beauty AND Function! PRINT or Print and PLAY! Updated to the SRD 5.1 document New for Fifth Edition play, Spell5e dials the spell card concept to 11. Having trouble hunting for the Concentration symbol? Can't remember which spell has a ritual option? Want to get to the mechanics of the spell quickly without reading a bunch of text. Compact...   [click here for more]
Myth Merchant Press  $60.00 $45.00

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8-Bit Adventures - Welcome to the Fungal Kingdom

8-Bit Adventures - Welcome to the Fungal Kingdom


8-Bit Adventures Welcome to the Fungal Kingdom! Welcome to 8-Bit Adventures! Do you yearn for a simpler time, when video games scrolled right and you only had to deal with 2 buttons at a time? An era where blocky, colorful, vaguely recognizable shapes made up heroes that battled odd and often confusing villains with little to no context? Then Fat Goblin Games has you covered! Not only do you get...   [click here for more]
Fat Goblin Games  $19.95 $15.95

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A25: Flute of the Four Winds

A25: Flute of the Four Winds


A Pathfinder compatible adventure for four to six PCs of Levels 4-5 The majestic tree of the Four Winds grew in the forest west of the village of Rybalka, revered by the Vikmordere druids of the Snoqua tribe for its power to control the weather and hold balance with nature. When the Klavek Kingdom invaded the area, a powerful druid named Manahzo transferred the essence of the tree...   [click here for more]
AAW Games  $9.99

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M2/MSOLO2 Maze of the Riddling Minotaur (Basic)

M2/MSOLO2 Maze of the Riddling Minotaur (Basic)


An expert set solitaire adventure. For a long time you have heard legends about the Island of Vacros; when you were only a child, the stories about evil minotaurs were used to scare you into behaving. Now you are grown, and you no longer believe children's stories. But King Trueon of Cathos is worried: his daughter Princess Lydora has been kidnapped, and he has found clues that she has been taken...   [click here for more]
Wizards of the Coast  $7.99

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Rune Cards

Rune Cards


Creating and designing your own runic arrays is now easier than ever and only a shuffle away with the Rune Cards. As their name implies, each Rune Card is dedicated to a single rune. On one side will be the rune and on the other side will be it's full description, meaning you will always know what sort of rune you are dealing with. Each rune is also colour coded in either gold, silver or both depending...   [click here for more]
Stormforge Productions  $9.99

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Toolcards: Archetypes

Toolcards: Archetypes


Toolcards are easy-to-use cards that inspire the GM to run fast, exciting adventures. Names, monsters, treasure. Toolcards has it all. This archetype deck contains 51 stand-alone cards meant to improve your roleplaying sessions. Archetype cards allow GMs to add dramatic events to the game, without detering from the story. Specifically, this deck introduces gamemasters to the concept or narration...   [click here for more]
post world games  $12.95

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Exilium Core Rules

Exilium Core Rules


A stand-alone science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system. Something has awoken. What you know... Increasingly you feel you are not in your own body. Dreams have come that shake your belief in yourself. Your sleeping mind is full of incredible hints at higher realities, snatches of a heavenly...   [click here for more]
Fire Ruby Designs  $21.41

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Heroes Of Sorcery (SAGA)

Heroes Of Sorcery (SAGA)


Primordial Power At Your Command! Sorcerers across Krynn struggle day and night to master the ancient forces that power modern sorcery. Heroes of Sorcery reveals for the first time the advances that have been made in spellcasting since the founding of the Academy of Sorcery. Uncover the secrets to permanent-duration spells, cooperative spellcasting, and combining schools of sorcery....   [click here for more]
Wizards of the Coast  $12.99

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Shaintar Anthology: Enemies, Old and New

Shaintar Anthology: Enemies, Old and New


Welcome to the third of our four anthologies; Enemies: Old and New. Within these pages, you will find four adventures along with the guidebooks for those nations whose sole focus is acquiring power over the lands to the south. Player's and GMs will find vital background information, including the history of these countries and the reasoning behind why they’ve turned to evil...   [click here for more]
Savage Mojo  $39.99

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