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Products found in this section... Sort by: 
 Title    Publisher    Price  
Uh-Oh, Monsters!

Uh-Oh, Monsters!


Claws and Paws and Lairs and Scares! Set out into adventure with this expansion to the No Thank You, Evil! game of adventure, storytelling, and roleplaying for families with children as young as five. The Lairs and Scares book contains four complete, all-new adventures, great for novice Guides and players or those who are looking for some more advanced challenges....   [click here for more]
Monte Cook Games  $14.99

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Table-top Features

Table-top Features


Whatever movie you choose, Yeah, we can play that.   Trinity Continuum, already inspired by cinematic excitement, delivers rich gameplaying and focuses on narrative-driven rules. Table-top Features embrace the concept of “Theater of the Mind” by giving your game sessions cinematic structure. Single, powerful one-shot stories. Trilogies connect...   [click here for more]
Onyx Path Publishing  $7.99

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Champions of the Electrocube War Volume 1

Champions of the Electrocube War Volume 1


Do you like cars who are also robots? Do you like over the top cartoons from the 80s? Then you need to check out  Valor Knights from Bloat Games.  And - you need this book - which gives you a handful of heroic and villainous characters for your Valor Knights game - rendered by fan favorite artist Jacob Blackmon.  ALSO - Includes new rules for Valor Knights for Gestalt robots....   [click here for more]
Fainting Goat Games  $1.50

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Market Forces

Market Forces


An international criminal drug cartel is moving into the heroes' territory. This will not stand! A gritty crime-fighting adventure for V&V 3.0: Mighty Protectors, plus gear and vehicles and optional V&V 2.1 stats. ...   [click here for more]
Monkey House Games  $19.99 $6.95

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Explore Dungeons Zine #3

Explore Dungeons Zine #3


Explore Dungeons Zine #3 is a collection of system-neutral content for Fantasy RPG campaigns, chock full of art, maps, tables, new monsters, and adventure. Check out the Role of the Magic Wielder, Baffledoppler Aqueduct, The Cult of Carnifex and much more. TABLE OF CONTENTS From The Editor Playing with Personality - The Role of the Magic Wielder Written by Rod...   [click here for more]
Explore Dungeons  $6.00 $4.00

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Aberrant Storytellers Screen

Aberrant Storytellers Screen


World of Dream... Eerily like our own world, the Aberrant universe of 2008 has been irrevocably changed by the presence of the godlike novas. All aspects of human societyhave felt — or suffered — the presence of these capricious, quantum-powered deities. ... Nightmare Future! The Aberrant Storytellers Screen features...   [click here for more]
Onyx Path Publishing  $8.99

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Awesome Powers Vol. 6 Tech Powers

Awesome Powers Vol. 6 Tech Powers


Awesome Powers is a supplement for the BASH! Ultimate Edition RPG. Inside, you will find new Powers, new Enhancements, new Limitations, and new ideas to incorporate into your BASH! campaigns. Chiefly, this product is designed to allow you to create characters with themes, making use of pre-designed powers.  You can use these powers for inspiration, or you can even create your...   [click here for more]
Basic Action Games  $5.99

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Awesome Powers Vol. 9: Hyper Speed and Time Powers

Awesome Powers Vol. 9: Hyper Speed and Time Powers


Awesome Powers is a supplement for the BASH! Ultimate Edition RPG. Inside, you will find new Powers, new Enhancements, new Limitations, and new ideas to incorporate into your BASH! campaigns. Chiefly, this product is designed to allow you to create characters with themes, making use of pre-designed powers.  You can use these...   [click here for more]
Basic Action Games  $4.99 $3.99

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Goblins Grabbed My Dice!

Goblins Grabbed My Dice!


Peeplin' HARD! Dice GOOD! Goblins Grabbed My Dice is a game where you play a team(?) of goblins that have snuck into a gaming convention somewhere in Middle America. Your goal is to steal the most precious jewel among goblinkind. Mathy rocks. Clickity clacks. Dice. It is a fun one-shot game of zany hijinks, cartoon mischief, and chaotic silly gobbos. It's about stuffing three goblins in a trenchcoat,...   [click here for more]
Matt Stormcrow  Pay What You Want

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Mythras Imperativ

Mythras Imperativ


MYTHRAS IMPERATIV – Einführungsregeln in MYTHRAS und W100-Rollenspiele MYTHRAS IMPERATIV dient als Einführung in die hochgelobten MYTHRAS-Regeln. Hier erfährst Du, wie ein Charakter erschaffen wird, die Grundregeln für Fertigkeiten und das Spielsystem sowie den Ablauf von Kämpfen; sogar einige Kreaturen aus Fantasy, Science Fiction und dem realen Leben, die bekämpf werden...   [click here for more]
100 Questen Gesellschaft e.V.  $7.98 $3.99

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Giovanni Chronicles II: Blood and Fire

Giovanni Chronicles II: Blood and Fire


Continuing the saga begun in The Last Supper, Blood and Fire embroils the characters in a deadly struggle against the nascent Giovanni clan. Its members, foul necromancers all, seek nothing less than apotheosis. Only the characters have a chance to thwart the Giovanni's schemes and prevent the clan from ascending to ruleship over all existence. Note: The Black & White print...   [click here for more]
White Wolf  $10.99

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GURPS Classic: Celtic Myth

GURPS Classic: Celtic Myth


Isles of the Mighty Standing stones. Headhunting and human sacrifice. Lusty kings and cattle-raiding queens. Naked warriors painted blue. Mysterious druids and crafty Sidhe. The Celtic world was full of strange enchantments and bloody battles. Enter a world of feasting and fighting, where magic is everywhere and glory is everything. In this book you'll find: Tales of the ancient Irish and Welsh heroes. A...   [click here for more]
Steve Jackson Games  $11.00

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GURPS Thaumatology: Sorcery

GURPS Thaumatology: Sorcery


Unlimited Options, Unlimited Power GURPS often treats spells as skills, balancing stronger magic not with point costs but by requiring more time, risk, energy, or all three. Yet wizards in some settings can conduct rituals -- even powerful ones -- quickly, safely, and repeatedly. These magic-users wield a kind of innate magic known as sorcery. GURPS Thaumatology:...   [click here for more]
Steve Jackson Games  $9.00

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Check This Artifact

Check This Artifact


Treasure or Terror? You caught the glint of metal underneath the dirt and the damp, so you started digging. With a little effort, and one eye on any challengers to your claim, you held your prize. An artifact of the Ancient Makers! But now your wariness increases to an almost audible pitch, as you begin the most dangerous of all tasks — you examine its mysterious surfaces,...   [click here for more]
Mudpuppy Games  $7.99

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1 Page Cargo Manifest, Set: 07

1 Page Cargo Manifest, Set: 07


1 PAGE CARGO MANIFEST, SET: 07 The characters have broken into a docking bay and want to know what’s in those sealed crates sitting in the corner… but you don’t have anything particular in mind? No problem, we’ve got you covered! This one page space cargo commodity product offers 5 different exotic goods to drop into your star faring campaign. Included in each listing are the...   [click here for more]
Fishwife Games  $0.50

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Hex 15.41 -- The Valley of the Rock Baboons

Hex 15.41 -- The Valley of the Rock Baboons


The Valley of the Rock Baboons is another hex in the Rawhide Gang cluster. It features three dungeons (a mini-shrine to a baboon god, a brigand outpost, and the redoubt of a long-dead illusionist) as well as rules for creating animated objects, legendary weapons (magical items that grow more powerful along with the wielder) and a monk class for Old School Essentials or other similar games. ...   [click here for more]
Third Kingdom Games  $5.95

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Micro Maze 02: Rival Turf (Solo Game)

Micro Maze 02: Rival Turf (Solo Game)


MICRO-MAZE 02: RIVAL TURF (A Complete Maze Based Solo Adventure Game) The situation is wack! Your gang was crossing through rival turf on the way to a big party when everybody got jumped by members of the Westside Rumblers. You made it out of the brawl without a scratch but your crew wasn't so lucky. Six of them are now in the hospital and your rivals stole their...   [click here for more]
Fishwife Games  $1.50

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GURPS Action 2: Exploits

GURPS Action 2: Exploits


You have your guns and your backup guns. You have your sick ride with a trunk full of explosives, high-tech gizmos, and of course a few more guns. You've assembled a crack team of commandos, street-smart lawmen, suave super-spies, and world-class burglars . . . maybe all of them at once! You're ready to rock and roll. All you need is a target. GURPS Action 2: Exploits...   [click here for more]
Steve Jackson Games  $11.00

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Fight This Mutant

Fight This Mutant


Who Goes There — Fiend or Foe? Even at night, the hothouse jungle that is your home never grew this quiet. The hush that had fallen was as quick as it was unsubtle. The noisy nocturnal predator plants, the barely-audible night-flies, and the bilious glow-frogs had all gone silent as one. There was something out there now. Something big. Then you saw it. It was not big — in fact it was very small....   [click here for more]
Mudpuppy Games  $9.99

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GURPS Classic: Vehicles

GURPS Classic: Vehicles


GURPS Vehicles is your guide to any type of transportation you can imagine. From rowboats to racing cars, balloons to battlesuits, Greek galleys to GEVs – if you can dream it, you can design it. The second edition streamlines the design process, using the design order found in GURPS Robots, also by David Pulver. (This is a digital reprint of a...   [click here for more]
Steve Jackson Games  $16.00

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Goatlands Omnibus

Goatlands Omnibus


This omnibus collects our five 5e adventures set in our setting called the Goatlands.  This compiled edition collects all adventures into one volume with a snazzy new cover by Storn Cook. Four of these adventures were previously published. The fifth was funded by our kickstarter and is available only in this complication.  The book is 134 pages in full color with 5 complete adventures for the fifth...   [click here for more]
Fainting Goat Games  $6.99 $3.50

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[ICONS] Come to the Temple: A Stark City Adventure

[ICONS] Come to the Temple: A Stark City Adventure


Superheroic fun for the ICONS game system in the Stark City setting An earthquake in South America unearths an ancient mystery. The heroes are called in to investigate, but they soon find they're not the only ones interested in the find.... Written by RPG legend Steve Perrin, Come to the Temple is the latest adventure for this fan-favorite setting and also introduces gamers to the Cosmic...   [click here for more]
Fainting Goat Games  $2.26

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Trail of Cthulhu: Dreamhounds of Paris

Trail of Cthulhu: Dreamhounds of Paris


Follow the Trail of Cthulhu into the Dreamlands From the 1920s to the coming of the Occupation, a new breed of artist prowled the fabled streets of Paris. Combative, disrespectful, irresponsible, the surrealists broke aesthetic conventions, moral boundaries—and sometimes, arms. They sought nothing less than to change humanity by means of a worldwide psychic revolution. Their names resound...   [click here for more]
Pelgrane Press  $20.95

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Hex 13.21 -- The Village of the Gangrenous Orcs

Hex 13.21 -- The Village of the Gangrenous Orcs


Hex 13.21 -- the Village of the Gangrenous Orcs features a hex dominated by an orcish village made up of five distinct clans as well as an orcish shaman race-as-class to complement the orcish warlock and reaver introduced in Hex 16.23 This title has been bundled into: The Basilisk Hills Compiled Hexcrawl (https://www.drivethrurpg.com/product/374420/Basilisk-Hills-Compiled) The Basilisk Hills Ultimate...   [click here for more]
Third Kingdom Games  $3.95

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The Fey Binder's Handbook

The Fey Binder's Handbook


The Fey Binder’s Handbook is an expansion and reimagining of the Fallen Fey Sphere, first introduced to the world in the Skybourne campaign setting and designed for the Pathfinder Roleplaying Game.  This sphere grants its users the ability to mimic and command the elusive powers of the fey, including commanding the blinding beauty of the nymph, commanding legions...   [click here for more]
Drop Dead Studios  $4.99

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GURPS Power-Ups 2: Perks

GURPS Power-Ups 2: Perks


Penny Candy for Your Character! Everybody loves little bonuses for next to nothing. In GURPS, that means Perks -- one point advantages that add just a little edge to your character, and a whole mess 'o flavor. But like sweet treats, can you ever have enough? Sean "Dr. Kromm" Punch, architect of GURPS Fourth Edition, gathers together dozens...   [click here for more]
Steve Jackson Games  $7.00

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Tail, Scale, & Bone

Tail, Scale, & Bone


*NOTE: This supplement requires the full Beak, Feather, & Bone rules to play* Following Beak, Feather, & Bone’s release in February 2020, it’s been amazing seeing all of the wonderful ravenfolk cities Austin Breed's illustrations have inspired. And I hope to see many more! But with players using the same community portraits in each of their...   [click here for more]
Possible Worlds Games  $1.00

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Helheim Unbound: Core Rulebook

Helheim Unbound: Core Rulebook


Helheim Unbound is a roleplaying game designed with quick resolutions and narrative play in mind.  We have created a framework that translates a player's vision for a character into a playable champion. The end result is a system that allows a group to play in a matter of minutes, with minimal complexities to tie down the narrative. Helheim Unbound can be used as a generic system for practically...   [click here for more]
Skylark Studios  Pay What You Want

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GURPS Classic: Undead

GURPS Classic: Undead


You're Dead, So Now What? Get GURPS Undead, the complete "book of the dead" for GURPS! Undead covers everything from subtle hauntings to undead necromancers, from Gothic vampires to the brain-eating zombies of the B-movies. Inside you'll find a history of the undead, guidelines for creating your own undead (including...   [click here for more]
Steve Jackson Games  $9.00

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Player's Guide to Kaidan

Player's Guide to Kaidan


Far to the east lie the cursed islands of Kaidan. There the dead rest uneasy, the undying rule with absolute power, cruel samurai oppress the people, savage demons roam the wilderness, shapeshifting creatures fill the forests and not even death is an escape. Locked in an broken cycle of death and rebirth, Kaidan is a land in need of light. It is a land in need of heroes. Kaidan is a fantasy role-playing...   [click here for more]
Rite Publishing  $9.99

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1 Page Cargo Manifest, Set: 08

1 Page Cargo Manifest, Set: 08


1 PAGE CARGO MANIFEST, SET: 08 The characters have broken into a docking bay and want to know what’s in those sealed crates sitting in the corner… but you don’t have anything particular in mind? No problem, we’ve got you covered! This one page space cargo commodity product offers 4 different exotic goods to drop into your star faring campaign. Included in each listing are the...   [click here for more]
Fishwife Games  $0.50

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GURPS Spaceships 2: Traders, Liners, and Transports

GURPS Spaceships 2: Traders, Liners, and Transports


Taking Care of Business . . . Intrepid space traders struggling to make a fortune - or just a living - by carrying freight and passengers between the stars are a staple of science fiction. GURPS Spaceships 2 provides statistics and descriptions for dozens of interplanetary and interstellar commercial vessels, from tiny shuttlecraft and rugged tramp freighters to the sleek...   [click here for more]
Steve Jackson Games  $9.00

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HU: Cities, Towns, and Villages Guide

HU: Cities, Towns, and Villages Guide


Creating more realistic villages, towns, and cities is often a challenge when creating your own areas. This system agnostic guide is designed to be a quick and easy tool to help you get past this barrier, and help you quickly create villages, towns, and cities. This guide will help you generate their size, the activities generally performed in that location, and any special resources...   [click here for more]
Skylark Studios  $0.99

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Mutants & Masterminds Atlas of Earth-Prime: Northern Europe

Mutants & Masterminds Atlas of Earth-Prime: Northern Europe


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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The Fragile Path: Testaments of the First Cabal

The Fragile Path: Testaments of the First Cabal


And I have seen it pass sterile into textbooks, just more facts to be learned to please a stern tutor, then forgotten when the lesson is over. But the lessons of the Awakened must never end. By the divine Avatar within each of us, we are bound to history just as we are charged to create it. We, of all mortals, cannot forget what has gone before us. Nor can we shunt it into scraps of paper and shove...   [click here for more]
White Wolf  $7.99

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Psi-punk

Psi-punk


Cyber and Psi In the year 2096, psychics walk among us. They proved too powerful to eradicate when they first appeared 80 years ago, but now normals have new tech to help level the playing field. Of course, the odds are never fair when mega-corps and rival governments are involved. In a world where it's every corporate drone for himself, will you take your life into your own hands and cast your...   [click here for more]
Accessible Games  $19.99

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GURPS Classic: Cyberpunk Adventures

GURPS Classic: Cyberpunk Adventures


Flesh, Chrome, and Circuitry The gritty world of GURPS Cyberpunk is filled with danger, violence and exotic beauty. This book presents three adventures that capture the dark essence of life in the streets of the all-too-near future. Each adventure offers challenging puzzles, mysterious encounters and heart-stopping action. The Medusa Sanction sends a group of agents...   [click here for more]
Steve Jackson Games  $9.00

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Red Star

Red Star


Hayersch. The Red Star. Home to a Saldrallan penal colony. Strange emanations from a solar flare struck the planet and granted strange powers to those exposed. Ever the pragmatists, the Saldrallan government wishes to turn these people into weapons. The top-secret program to create super-powered soldiers goes wrong in catastrophic and predictable ways, and now the Union is desperately trying to contain...   [click here for more]
Galileo Games  $5.00

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In Nomine: Angelic Player's Guide

In Nomine: Angelic Player's Guide


The Good Guys Evil, beware! The Heavenly Host is here, terrifying and beautiful, and ready to play. The Angelic Player's Guide contains everything you ever wanted to know about angels -- their history, their laws, the Choirs they belong to and the Superiors they serve . . . even the dark paths that can lead them to a Fall from Grace. In addition to expanded angel descriptions,...   [click here for more]
Steve Jackson Games  $9.00

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The Vivomancer's Handbook, Hero Lab Files

The Vivomancer's Handbook, Hero Lab Files


These are the Hero Lab files for the Vivomancer's Handbook. The PDF can be found here: /product/222492/The-Vivomancers-Handbook The Vivomancer's Handbook is an expansion to the Life sphere from the Spheres of Power magic system. Inside these pages you’ll find new archetypes, new talents, new feats, new class options, and more for making the most of Life magic in your games....   [click here for more]
Drop Dead Studios  $4.99

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Ships: Slavern Fighter

Ships: Slavern Fighter


The Slavern Fighters are six different models of a common raider. From cheap knock offs to an Ace Custom. Send groups of them at your players as a cohesive unit or mix and match models to form a rag tag raider fleet. The Starship Series delivers ships you can use in your Starfinder campaigns. This booklet contains: The Pirate Fighter: for tiers 1/4, 1/3, 1/2, 1 and tier 2, includes; 6 full stat...   [click here for more]
Evil Robot Games  $0.99

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1 Page Cargo Manifest, Set: 13

1 Page Cargo Manifest, Set: 13


1 PAGE CARGO MANIFEST, SET: 13 The characters have broken into a docking bay and want to know what’s in those sealed crates sitting in the corner… but you don’t have anything particular in mind? No problem, we’ve got you covered! This one page space cargo commodity product offers 5 different exotic goods to drop into your star faring campaign. Included in each listing are the...   [click here for more]
Fishwife Games  $0.75

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In Nomine: Infernal Player's Guide

In Nomine: Infernal Player's Guide


Lock up your children and your souls! The infernal hordes are here, razor-edged and ready to rampage. The Infernal Player's Guide contains everything you ever wanted to know about demons - their history, their laws, the Bands they belong to and the Princes they serve . . . even the paths that can lead them to Redemption. In addition to expanded demon descriptions, it provides...   [click here for more]
Steve Jackson Games  $9.00

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1 Page Cargo Manifest, Set: 12

1 Page Cargo Manifest, Set: 12


1 PAGE CARGO MANIFEST, SET: 12 The characters have broken into a docking bay and want to know what’s in those sealed crates sitting in the corner… but you don’t have anything particular in mind? No problem, we’ve got you covered! This one page space cargo commodity product offers 5 different exotic goods to drop into your star faring campaign. Included in each listing are the...   [click here for more]
Fishwife Games  $0.75

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Champions of the Electrocube War Volume 2

Champions of the Electrocube War Volume 2


This pdf contains a new batch of heroes and (mainly) villains for the Valor Knights RPG rendered by fan favorite artist Jacob Blackmon.  Thanks again to Eric Bloat for writing the it and for his very generous Hack the RPG program which makes it possible for us to create our own supplements for that. We've got our versions of a couple of Eric’s characters from VK in here: Ultra-Bomber and Sonic...   [click here for more]
Fainting Goat Games  $1.50

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Schrein der Verräter-Götter (+ Mythras Kurzregeln)

Schrein der Verräter-Götter (+ Mythras Kurzregeln)


Schrein der Verräter-Götter - Ein Abenteuer in Meeros (+ Mythras Kurzregeln) Dieses kurze Szenario soll ins Rollenspiel einführen. Es benutzt eine Gruppe vorgefertigter Charaktere und eine kompakte Zusammenstellung von Regeln, die bestimmen,was geschieht. Jeder Spieler übernimmt einen Charakter, der ein Held von Meeros ist.  Meeros ist ein Stadtstaat in einer antiken Fantasywelt, die...   [click here for more]
100 Questen Gesellschaft e.V.  $3.14 $1.60

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Wreckside District: A Post Apocalypse Setting

Wreckside District: A Post Apocalypse Setting


A City Of Wasted Potential… Aria stood at the edge of the wasted city and peered off towards its most functioning, but violent, part... Wreckside. The crumbling district was given its name years ago for the salvage yard and multiple garages and towing services that sprung up in the area. Now its name is more fitting for the condition of the district and its desperate inhabitants. "So why are we...   [click here for more]
Fishwife Games  $5.00

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Mutants & Masterminds Atlas of Earth-Prime: The Caribbean

Mutants & Masterminds Atlas of Earth-Prime: The Caribbean


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin Publishing  $3.95

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GURPS Classic: Robots

GURPS Classic: Robots


GURPS Robots contains detailed rules for designing, building, and playing robots – from the tiniest nanobots to the mightiest megabots. You can create cyborgs, androids, and even biomorphs – deadly fluid-metal machines that can take any shape. The advanced design rules are compatible with GURPS Vehicles, 2nd Edition. Choose...   [click here for more]
Steve Jackson Games  $9.00

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Prehistorica 5e

Prehistorica 5e


Prehistorica (5e) The fourth Play Weird (5e) book takes you back in time to when the familiar species of fantasy gaming were young, the world was new, and anything was possible. More than just a list of new species, Prehistorica (5e) can be used as the basis for campaigns set in the Stone Age or a portion of your game world that features peoples of an earlier era. Inside you will find:...   [click here for more]
Why Not Games  $9.99

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