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Beware the Tides of Karshoon (Expert)

Beware the Tides of Karshoon (Expert)


In Gateway, the oldest city in the Northern Reach, a dead pirate’s vengeful curse has seized a poor neighborhood in a fearful grip. The people of Bilgewater have been beset by many ills, including mysterious thefts and unexplained occurrences. The recent destruction of a school by a rogue wave, including the loss of its students and teacher, was a devastating blow to the neighborhood. Worse still,...   [click here for more]
Schwalb Entertainment  $2.49 $1.99

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For Gold and Glory

For Gold and Glory


New Victims of the Demon Lord For Gold and Glory examines dwarfs living in Rûl, revealing the secrets of their origins and how they fit into the tapestry of people who share these lands, providing those who want to play a dwarf character with the lore the need to flesh them out in detail. In addition, this supplement also offers character creation rules that,...   [click here for more]
Schwalb Entertainment  $3.29

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Recovery Dice Options

Recovery Dice Options


Recovery Dice Options for 5E D&D Within 5E Dungeons & Dragons (TM), Recovery Dice—otherwise known as Hit Dice— allow a character to recover hit points without the need for healing potions or cure wounds spells. This serves to extend the adventuring day by delaying the party’s need to return to civilization, which in turn allows characters to continue exploring dungeons, looting...   [click here for more]
Total Party Kill Games  $14.99 $4.99

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Merchants & Markets

Merchants & Markets


As game masters, we've all spent time designing our dungeon adventures to the fullest detail only to see our players spend a considerable amount of time in the local shops looking for goodies. We don't always plan out those parts of our adventure and usually have to improvise. What if we had a few generic or named shops with details on inventory, the shopkeeper and even a few side quest adventure...   [click here for more]
ThrowiGames  $7.50

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The Road to Revolution: The Skullcrackers

The Road to Revolution: The Skullcrackers


Welcome to The Road to Revolution Campaign Arc; a series of adventures designed for use with the 3.5 version of the world’s most popular role-playing game. Set in the Great City, this epic campaign takes characters from their humble beginnings, all the way to powerful adventurers upon whose actions the City will come to depend. The Campaign Arc contains six adventures in all, each written...   [click here for more]
0one Games  $6.99

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A Witch's Choice

A Witch's Choice


Created as part of Rite Publishing's Patronage Projects, one of their members created this promotional video Volume 1 Part 1: "A Witch's Choice" The Rituals of Choice Adventure Path begins in the town of Far-rough and continues into the surrounding Edgelands bordering the Central Plains, Floating Forest, and the Bitter Peaks. In a time of looming war between the Dragons and the Giants,...   [click here for more]
Rite Publishing  $9.99

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Akashic Mysteries

Akashic Mysteries


Harness a new and different source of magical power! Drawn from a more primal magical force that exists everywhere, akasha is a deep well of magic from which those who hold the right knowledge, can draw almost limitless power. Shaping this essence into magical veils that surround their body, binding them to ancient chakras, these veilweavers open up new avenues of abilities and possibilities. Following...   [click here for more]
Dreamscarred Press  $24.99 $14.99

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M20 The Book of Secrets

M20 The Book of Secrets


More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within. Enter the Annex Building upon the M20 core rulebook, this Book...   [click here for more]
Onyx Path Publishing  $17.99

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Etherscope: The Lemurian Candidate

Etherscope: The Lemurian Candidate


ENnie Nominee Best Adventure The Lemurian Candidate When priceless artefacts start to go missing, the heroes are called in to investigate. But what seems like a simple theft quickly spirals out of control, taking them to places -- and times -- that they never imagined existed. Can they unravel the mystery surrounding the Lemurian Candidate before it is too late,...   [click here for more]
SteamPower Publishing  $5.99

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Faces of the Tarnished Souk: Arhanoht, the Iron Gavel  (PFRPG)

Faces of the Tarnished Souk: Arhanoht, the Iron Gavel (PFRPG)


“Truth is like smoke. It rises from the ashes of the worldly.” Arhanoht, the Iron Gavel is a fallen angel of the forces of law, broken and cast down into the chaos of Dream. Now, repairing himself and regaining power, he roams the streets of the Tarnished Souk, dispensing justice with his iron fists of fury and serving as the one honest judge in a land where madness,...   [click here for more]
Rite Publishing  $2.95

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101 Hazards and Disasters (PFRPG)

101 Hazards and Disasters (PFRPG)


It Just Got Dangerous! 101 Hazards and Disasters gives you – yes, you guessed it – 101 New hazards and disasters, that will help make encounters in your game truly perilous. From treacherous sites touched by powerful deities, to new unstable mosses, molds, and fungi that can grow at frightening speeds; to forbidden crystals that drive men mad, to horrific disasters like...   [click here for more]
Rite Publishing  $5.99

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Anointed: Mantle of the Gods

Anointed: Mantle of the Gods


Rise up! Humanity struggles to live in a world consumed with violence and magic. Elder races and their gods plan and carry out wars on each other. Demons hunt fresh bodies to possess and people to control. Leviathans feed off of Terror to create havoc among men. Rival gods and hostile tribes seek their rivals’ end. It is up to the tribal heroes, Anointed Ones, to defend their tribe, mete out...   [click here for more]
Dark Skull Studios  $11.95 $9.95

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Convergent Paths: Fey Archetypes (PFRPG)

Convergent Paths: Fey Archetypes (PFRPG)


Come and see the true power of fairy tales! The Faerie Knight cavalier archetype makes you a stalwart champion of the faerie realm who rides a mystical fey mount, while gaining the ability to call upon the fair folk for inspiration rather than relying upon tactical genius. This allows you to charge into the rescue while maintaining the otherworldly sense of enchantment offered...   [click here for more]
Rite Publishing  $2.95

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20 Variant Foes: Red Dragons (PFRPG)

20 Variant Foes: Red Dragons (PFRPG)


Make Red Dragons Rule Anew. 20 Variant Foes: Red Dragons saves you time while instilling a sense of dread and the wonder of the unknown back into the game, even for those jaded players who have memorized the Bestiary. It cover 20 different variants for each CR ranging from 3 to 30, making it useful for Game Masters at all levels of play. Encounter crimson tyrants of the crags...   [click here for more]
Rite Publishing  $5.99

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Broken Earth Player's Guide (Savage Worlds)

Broken Earth Player's Guide (Savage Worlds)


Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth. Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling...   [click here for more]
Sneak Attack Press  $6.99

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Broken Earth Player's Guide (PFRPG)

Broken Earth Player's Guide (PFRPG)


Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth. Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling...   [click here for more]
Sneak Attack Press  $6.99

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Advanced Races 6: Kobolds (Pathfinder RPG)

Advanced Races 6: Kobolds (Pathfinder RPG)


Small but Fierce! For a kobold nearly every foe is a giant to kill, and they have long practice at evening the odds. Kobolds are the ultimate underdog contenders, striving gamely to survive and conquer in a hostile and brutal world. Like all true heroes, the odds are against them—and glory is waiting to be seized in their tiny, scaled claws! For reasons which must be obvious, we are VERY pleased...   [click here for more]
Kobold Press  $12.99 $5.99

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Home, Protocol Game Series 1

Home, Protocol Game Series 1


Home is a story roleplaying game about soldiers in a fantasy world returning home from a long and costly war. Being on the losing side of the war, the characters must overcome adversity, national tension, and a lack of resources as they navigate the roads and wilderness. With only a few coins in your pockets, your long trek home begins. The Protocol game series uses vignettes, interrogations,...   [click here for more]
post world games  $2.99

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Rise of the Drow Prologue: The Darkness Arrives

Rise of the Drow Prologue: The Darkness Arrives


Rise of the Drow: The Darkness Arrives is a D&D 3.5 and Pathfinder Roleplaying Game Compatible Adventure that takes four to six PCs from 1st to 6th level. This adventure may be used either as a standalone or an introduction to the Rise of the Drow trilogy (available in PDF & hardback). The northern climes have proven difficult...   [click here for more]
AAW Games  $15.99

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Gossamer Worlds: Verse Arcanum (Diceless)

Gossamer Worlds: Verse Arcanum (Diceless)


The Grand Stair stretches behind the scenes of the multiverse, the Doors upon its unfathomably vast span leading the way to gossamer worlds of limitless variety and infinite possibility. In some realms, magic rules all. Verse Arcanum is a fantastic realm of high magic, filled with dragons and giants, fell prophecy and faerie fire. Overflowing with mystical power, it is a valuable location...   [click here for more]
Rite Publishing  $1.49

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Feats Reforged: Vol. III, The Combat Feats

Feats Reforged: Vol. III, The Combat Feats


TPK Games is pleased to present: Feats Reforged, Volume III, The Combat Feats! Character growth is an important aspect of any fantasy roleplaying game, and with the advent of feats in 3rd edition D&D™, players have always had a lot of growth potential and new abilities. One of the problems people discussed is that many feats are static and have a diminished amount of return...   [click here for more]
Total Party Kill Games  $5.99

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The Taskan Empire

The Taskan Empire


Detailing the Taskan Empire of Thennla, this Mythras supplement is a companion book to 'Shores of Korantia'. The greatest empire in Thennla, ruled by the Iron Simulacrum, and yet treacheries abound. New kingdoms arm themselves - and, when the Emperor ascends to Heaven, who will emerge victorious? Venture into the heart of Tarsenia, domain of The Iron Simulacrum, the animated viceroy of the Immortal...   [click here for more]
Design Mechanism  $14.99 $5.99

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Shattered Heart Adventure Path #1: The Ties that Bind

Shattered Heart Adventure Path #1: The Ties that Bind


Michael Allen the winner of the Pathmaster Adventure Writing contest brings us the first installment of the long awaited Shattered Heart Adventure Path: The Ties that Bind. A genesis of fellowship for four to five 6th level player characters. Still reeling from the twin disasters of the Great Schism and the Hoyrall Wars, the halfings...   [click here for more]
AAW Games  $9.99

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A Year Without Rain (Starting/Novice)

A Year Without Rain (Starting/Novice)


An adventure for starting characters   The killings begin as the drought afflicting the town of Asylum threatens to stretch into another year. Townsfolk, dead and dry as shed snakeskins, their bodies papery and crumbling, turn up night after night. Who or what is killing the good people of Asylum is what the player characters must discover in this adventure. The characters eventually...   [click here for more]
Schwalb Entertainment  $2.49 $1.69

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The Star's Refuge (Expert)

The Star's Refuge (Expert)


The Star’s Refuge is an adventure for expert characters, and will be best appreciated by players who love roleplaying and tough moral dilemmas. Whether on behalf of the people of the nearby villages or for reasons of their own, the characters seek the entrance to a fabled extradimensional refuge. Once they find it, they must gain entry and decide whether to pay the dark price required...   [click here for more]
Schwalb Entertainment  $1.99 $1.49

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The Gorgon's Tears (Expert)

The Gorgon's Tears (Expert)


An Adventure for Expert Characters The Gorgon’s Tears is an adventure for expert characters that might either introduce a major player back into the politics of the world under the Shadow of the Demon Lord, or strike a blow against the darkness by eliminating her. It makes for an ideal bridge between expert and master levels of play. The characters complete the adventure...   [click here for more]
Schwalb Entertainment  $2.49 $1.69

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Classic Fantasy Preview

Classic Fantasy Preview


This is a special sneak peak at the highly anticipated Mythras supplement, Classic Fantasy. With this book (to be released in April or May), fans of d100 roleplaying systems have all the tools they need to undertake Old School dungeon and wilderness crawls, with all the classes, spells, magic items and monsters found in one of the most venerable and fondly remembered...   [click here for more]
Design Mechanism   FREE 

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In The Company of Dragons (5E)

In The Company of Dragons (5E)


You know you want to play a Dragon! Not a half-dragon, not a dragonborn, but a DRAGON! Come and find out if those who meddle in your affairs are crunchy and good with ketchup. Level up as a dragon and grow to the size of a house, breath fire, (or other energy types), struggle for territory, win prestige amongst dragons, slay giants, rule the sky, and embrace you true draconic essence right...   [click here for more]
Rite Publishing  $5.99

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Blood Will Run (Novice)

Blood Will Run (Novice)


A Poisoned Pages Adventure for Novice Characters Darkness has come to Cheqwood, a mere speck of a town on the edges of an enchanted wood, a place steeped in the old magic of the fey folk that now stands on the precipice of annihilation thanks to the attentions of the devils and their cruel machinations. With beastmen stalking the countryside, ghosts loosed from the Underworld to haunt the...   [click here for more]
Schwalb Entertainment  $2.49 $1.99

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Wardens of the Wild (PF/5e)

Wardens of the Wild (PF/5e)


Wardens of the Wild is a lorebook of all things elven. Within these 216 pages are the details of their rich history, culture and relations with the other races along with some excellent fiction. As a lorebook, it is a compilation of vast amounts of new and existing elven character options all in one easy to reference sourcebook. This title is compatible...   [click here for more]
Total Party Kill Games  $39.99 $14.99

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The Rune of Hope

The Rune of Hope


The siege around Northgard has reached its pinnacle and now, with the PCs racing to find a cure for rage fever, the Thrall Lords play their hand. Deep in Ælvenheim, the curse that eats at its trees continues to spread, while in Union City, the fires of distrust continue to burn brightly. With troops massing for a northern campaign, most of the City-States fear that winter may come early...   [click here for more]
Storm Bunny Studios  $7.99

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Classic Fantasy Expert Set - TDM501

Classic Fantasy Expert Set - TDM501


The Classic Fantasy Expert Set is an expansion containing a selection of high level spells for Ranks 4 and 5. Acting as a taster for the full high level expansion - Unearthed Companion - the Expert Set equips Classic Fantasy characters with a selection of Arcane and Divine spells so they can easily advance beyond Rank 3. Also included are rules clarifications for the core game, and a detailed look...   [click here for more]
Design Mechanism  $4.99

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Radiance Expansion Kit

Radiance Expansion Kit


Blast off to new adventures! This supplement for Radiance RPG is a trove of options for any age: ancient, medieval, industrial, or science fantasy. Play a batfolk dragoon, cyborg spriggan, elan technomancer, ghost samurai, sha’ir magus, or vodron rocketeer. New classes, races, and themes yield over 8,000 options. Inside, you will discover 262 pages of crunchy goodness: Classic and strange...   [click here for more]
Radiance House  $17.95

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Horrific Parasites

Horrific Parasites


Monstrous Pages for Shadow of the Demon Lord Lurking in dark alleyways or hiding in plain sight on bustling streets, the enigmatic and damned creatures known as harvesters stalk and murder the innocent to fulfill peculiar needs. Named for their acts of killing and surgically removing organs, bones, and skin from their victims, harvesters have been horrific parasites on civilization...   [click here for more]
Schwalb Entertainment  $1.99

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Mythic Britain: Logres

Mythic Britain: Logres


Mythic Britain: Logres is Paul Mitchener's superb book detailing the Saxon culture of Britain and contains everything you need to know about these stalwart invaders of the island. Logres details their culture, beliefs, kings and chieftains, politics and superstitions, and presents a mini-campaign set against Cerdic's arrival on the south coast, where he must deal with both belligerent...   [click here for more]
Design Mechanism  $14.99

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Mindjammer: The Core Worlds Sourcebook

Mindjammer: The Core Worlds Sourcebook


WELCOME TO THE CORE! This is where it all happens, citizen! The white-heat of hyperadvanced technology! The teeming populations of the many worlds of Manhome, the ancient solar system, cradle of humankind! The thousands of worlds of the Old Commonality, drenched in byzantine intrigue, the strange and divergent hominids, the products of millennia of change. We’re all...   [click here for more]
Modiphius  $13.22

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The Great City: Player's Guide

The Great City: Player's Guide


The sourcebook contains new races, residences in the Great City, taxation, religion, azindralean tongs, organizations, new core classes, new prestige classes, professions, feats, spells, Great City specific equipment, gaslight technology, weather and climate, calendar and days of the week, constellations and Auspicious signs and more. The Great City is rife with excitement, intrigue...   [click here for more]
0one Games  $13.99

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The Sinking: Ascension of the Prophet

The Sinking: Ascension of the Prophet


Welcome to The Sinking, Campaign Serial. Ascension of the Prophet, written by Mario Barbati, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose...   [click here for more]
0one Games  $1.99

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The Sinking: Bear Hunting

The Sinking: Bear Hunting


Welcome to The Sinking, Campaign Serial. Bear Hunting, written by Mario Barbati, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various plots...   [click here for more]
0one Games  $1.99

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The Sinking: The Malchort Cabal

The Sinking: The Malchort Cabal


Welcome to The Sinking, Campaign Serial. The Malchort Cabal, written by Tim Hitchcock, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number...   [click here for more]
0one Games  $3.98

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The Sinking: The Tribunal Edicts

The Sinking: The Tribunal Edicts


Welcome to The Sinking, Campaign Serial, Season II. The Tribunal Edicts, written by Tim Hitchcock, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Following the trial of the Malchort Cabal (Season...   [click here for more]
0one Games  $1.99

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The Sinking: Seeking Dawn

The Sinking: Seeking Dawn


Welcome to The Sinking, Campaign Serial, Season II. Seeking Dawn, written by Stefan Happ, is part of an ongoing series set in the Great City. The Sinking is now entering in its final stage as the adventures become more specific, and should be played in a sequence. Each one will be a stand-alone adventure, designed to be played in a single evening’s play. Heading high into the mountains,...   [click here for more]
0one Games  $1.99

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The Sinking: Doom Golem Rising

The Sinking: Doom Golem Rising


Welcome to The Sinking, Campaign Serial, Season II. Doom Golem Rising, written by Tim Hitchcock with Savannah Broadway, is the final episode of a series set in the Great City. This one is a longer (41 pages) adventure and should be played in 2-3 game sessions. The PCs delve back into the Dungeon under the Mountain into...   [click here for more]
0one Games  $6.99

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One Night at the Red Vampire

One Night at the Red Vampire


Over a century after adventurers defeated the Red Vampire, the manor house from which the undead count reigned has become an inn and tourist attraction. A welcome relief for weary travelers, the Red Vampire’s Way Inn provides soft beds and warm meals in the otherwise inhospitable Eerie Forest. Yet beneath the inn, the Red Vampire’s legacy is not destroyed, but only contained. Tonight...   [click here for more]
0one Games  $3.99

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Edge of Infinity: The Scarred Planes

Edge of Infinity: The Scarred Planes


At the Edge of Infinity, Where Dwell the Gods A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere. Even the vast Scarred Lands are tiny compared to the scope of the Great Beyond. From the horrendous wastes of the Apocalypse Abyss to the beautific glories of the Adamantine Heavens, these planar realms...   [click here for more]
Onyx Path Publishing  $23.99 $10.99

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Wild Cards

Wild Cards


Aces and Jokers Wild! In 1946 an alien virus released over Manhattan changed the world forever. Ninety percent of the people exposed to the wild card virus died, and some say they were the lucky ones. Of the survivors, nine out of ten were mutated into "jokers," hideous freaks. Only a rare one percent became "aces," people gifted with superhuman powers. In 1985, the first book in the Wild Cards...   [click here for more]
Green Ronin  $39.95 $22.95

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Player's Guide to the Rituals of Choice Adventure Path

Player's Guide to the Rituals of Choice Adventure Path


Welcome to the Rituals of Choice, an exciting adventure path in a world bound by oaths and rituals, where every choice has meaning and impact in the greater world. Come explore the region of The Lands of the Diamond Throne know as Far-Rough, experience the richness of the cultures around the crossroads of adventure. The Rituals of Choice Adventure Path is...   [click here for more]
Rite Publishing   FREE 

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Cthulhu Britannica: Folklore

Cthulhu Britannica: Folklore


Behind the modern façade of Britain in the 1920s is a country teeming with links to the supernatural. British folklore harkens back to days of old when early cultures lived alongside strange folk and stranger creatures, when druids and shamans made sacrifices to pantheons of gods both powerful and terrible, and when people celebrated myth and legend in song, art, and oral tradition at the very...   [click here for more]
Cubicle 7 Entertainment Ltd.  $24.99 $14.99

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
Monte Cook Games  $2.39

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Space: 1889 Core Rulebook

Space: 1889 Core Rulebook


Everything Jules Verne could have written. Everything H. G. Wells should have written. Everything Arthur Conan Doyle thought of, but never published - because it was too fantastic. In the year 1870, American inventor Thomas Edison paved the way to the stars! He...   [click here for more]
Clockwork Publishing  $49.99 $25.00

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