Pay no attention to the saving rolls--just assume that you make them and win. This is a gift from me to you. Of course, if you pay for it, that's a gift from you to me. This is a party for the Monsters of Trollworld. ... [click here for more]
John Wick and I were discussing the question of how much does an rpg need in the way of rules to be playable? This is my answer. I would give it to you gamers for free, but people don't value things that are just handed to them, and so I'm asking for a minimal cover price, mostly to make up for the fact that I actually paid the artist. No dice needed. Just an ordinary deck of playing cards. ... [click here for more]
John Wick and I were discussing the question of how much does an rpg need in the way of rules to be playable? This is my answer. I would give it to you gamers for free, but people don't value things that are just handed to them, and so I'm asking for a minimal cover price, mostly to make up for the fact that I actually paid the artist. No dice needed. Just an ordinary deck of playing cards. ... [click here for more]
TrollsZine is a new magazine created by and for fans of Tunnels and Trolls. Issue 1 has all new material and includes a short solo adventure, new magic items, The Troll Chefs Cookbook, original fiction, articles on T&T stunts, the dice issue, running T&T solos with other systems and a number of locations for the busy Games Master to use in their campaign. Ken St Andre has contributed a piece... [click here for more]
TrollsZine 3 is the adventure issue. It contains two ready to run adventures for the busy games master, as well as two new solo adventures. Four Jars of Mead is a previously unpublished solo by Ken St. Andre, beautifully illustrated by Jeff Freels. The Temple of Issoth is a new solo adventure by the prolific Dan Hembree. Also included are adventure locations, magic items, new spells, several new monsters,... [click here for more]