Sam opens the door and sees a headless abomination shambling towards him. The GM calls for a Resolve Check from their player. The player picks up precentile dice and hopes for a low number. He only has 35 resolve points left. He throws the dice: 55%. "Noooooo!" bemoans Sam. He has rolled too high. The GM picks up a d8 and rolls to see how much resolve damage the player takes: 6. Sam rolls on the reaction... [click here for more]